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JNIWrapper for Windows (32-bit) Std. 3.8

JNIWrapper eliminates difficulties in working with native code from Java apps.

 

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JNIWrapper for Windows (32-bit) Std. 3.8 facilities

Vendor
Lenina ave. 47
61103 Kharkiv
Ukraine
Vendor`s Webhttp://www.teamdev.com
TeamDev Ltd. webshot
OSWindows 98, Windows 2000, Windows XP, Windows Vista, Windows CE
LimitationsInstall and Uninstall
Actualizedmore than year ago
Downloads499
LocalizedEnglish
LicenseFree to try
SnapshotJNIWrapper for Windows (32-bit) Std. snapshot
Snapshot of JNIWrapper for Windows (32-bit) Std.

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JNIWrapper for Windows (32-bit) Std. manufacturer description

With JNIWrapper, there is no need for you to create native code libraries to call a function of the operating system API or a function from any dynamic library. You write your code in Java language only, and JNIWrapper does the rest. The main features of JNIWrapper are: - Invoke any function with any parameters from native code library - Support for both stdcall and cdecl calling conventions - Support for many data types including structures, unions and pointers - Callbacks with any parameters and stdcall or cdecl calling conventions - Specially tuned for operations with large amounts of complex native-side data - Extensible architecture allows implementing new data types or customizing existing ones - Support for thread-safe, truly concurrent function invocation - Customizable native library searching mechanism - Completely automatic resource management - Crashes in native functions are converted to Java exceptions. JNIWrapper advantages: - Minimum behind-the-scene operation. Developers can always see what is happening when working with the native-side data. - High performance. JNIWrapper has been specially tuned for performance, especially in cases where large amounts of data are involved in the interactions. - Automatic resource management. All resources allocated by JNIWrapper components are released automatically when no longer required. - Comprehensive support for native function invocation. JNIWrapper supports both stdcall and cdecl calling conventions and all complex C types including structures and unions. Along with WinPack, a free addition to JNIWrapper, there is no need to learn the native Windows API to use it. WinPack library abilities: - Access to Windows Registry; - Windows Decoration; - Tray icon for Java application.
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JNIWrapper for Windows (32-bit) Std. categories

JNI, wrap, wrapper, JNIWrapper, Java, native, win32, Windows, DLL, call, Linux, evaluation, trial, dynamic library

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jniwrapper-3.8-windows-32-bit.zip - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > META-INF/MANIFEST.MF - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > META-INF/TEAMDEVC.SF - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > META-INF/TEAMDEVC.RSA - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/ShortInt.class - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/UnicodeString.class - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/WideStringArray.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/Function.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/ResizingPointer.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/jniwrap-3.8.jar > ZIP > com/jniwrapper/UShortInt.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/antlr.jar > ZIP > antlr/TreeElement.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/antlr.jar > ZIP > antlr/TreeParser.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/antlr.jar > ZIP > antlr/TreeParserSharedInputState.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/antlr.jar > ZIP > antlr/TreeSpecifierNode.class - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/antlr.jar > ZIP > antlr/TreeWalkerGrammar.class - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/slf4j-api-1.5.8.jar > ZIP > META-INF/MANIFEST.MF - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/slf4j-api-1.5.8.jar > ZIP > META-INF/maven/org.slf4j/slf4j-api/pom.xml - CLEAN
jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/slf4j-api-1.5.8.jar > ZIP > META-INF/maven/org.slf4j/slf4j-api/pom.properties - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/slf4j-simple-1.5.8.jar > ZIP > org/slf4j/impl/SimpleLogger.class - CLEAN
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jniwrapper-3.8-windows-32-bit.zip > ZIP > lib/slf4j-simple-1.5.8.jar > ZIP > META-INF/maven/org.slf4j/slf4j-simple/pom.properties - CLEAN
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TeamDev License Agreement

This is a legal agreement ("Agreement") between You (either an individual or an
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IMPORTANT [PLEASE READ CAREFULLY]: BY INSTALLING, USING OR COPYING THE SOFTWARE
OR ANY RELATED DOCUMENTATION ("SOFTWARE") YOU AGREE TO BE BOUND BY THE TERMS
AND CONDITIONS OF THIS AGREEMENT. IF YOU DO NOT AGREE TO THESE TERMS AND
CONDITIONS, YOU ARE NOT AUTHORIZED TO INSTALL OR USE THE SOFTWARE.

1.Definitions
a)"Runtime" means the files that are included into the Software and required
for distribution of the programs that the Licensee creates using the Software.
Runtime files are identified in the accompanying or on-line documentation
("Documentation"). You should refer to the documentation, including any "readme"
or "runtime" files provided with the product, for additional information
regarding redistributable files.

b)"Evaluation License Key" means a file that allows using the Software for
evaluation purposes for a limited period of time which shall commence on the
day of registration, and terminate pursuant to the provisions defined by the
Evaluation License Grants section of this Agreement.

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the Software into their own larger works.

d)"Runtime License Key" means a file that is required for distribution of the
Licensee's works that enclose the Software.

e)"Personal License" means the Licensee is the individual specified in the
Development and Runtime License Keys. For the avoidance of any doubt, Licensee
is not a corporation, company, partnership or association or other entity or
organization.

2.Ownership and License
The Software is owned by TeamDev, copyrighted and protected by copyright laws
and international treaty provisions. The Software is licensed, not sold. By
installing or using the Software you will not acquire any rights to the
Software except as expressly set forth in this Agreement. All rights not
expressly granted herein are reserved by TeamDev.

3.Evaluation License Grants
Subject to the terms and conditions of this Agreement, TeamDev hereby grants to
you a non-exclusive, non-transferable right to use one copy of the specified
version of the Software and the Documentation for the sole purposes of
evaluation during the period of 30 (thirty) calendar days, and create a copy of
the Software for backup purposes.

4.Development and Runtime License Grants
Subject to the payment of the applicable license fees, and to the terms and
conditions of this Agreement, TeamDev hereby grants to you a non-exclusive,
non-transferable right to use the specified version of the Software and
Documentation on the number of workstations that corresponds to the number of
licenses purchased; to reproduce and distribute, in executable form only, the
programs that you create using the Software with Runtime without additional
license or fees, subject to all the conditions defined herein.

5.License Restrictions
You may NOT: a) modify, adapt, alter, translate, decompile, reverse engineer,
or disassemble the Software; b) remove any proprietary notices or labels on the
Software; c) make more copies of the Software than the number of the obtained
licenses (excluding a copy for backup purposes); d) rent, lease, or otherwise
transfer rights to the Software.

5.1.Evaluation License Restrictions
In addition to the general restrictions denoted in the License Restrictions
section, as the holder of the Evaluation License you may NOT: a) use the
Software for commercial purposes; b) use the Software after expiration of the
evaluation period.

5.2.Development and Runtime License Restrictions
In addition to the general restrictions denoted in the License Restrictions
section, as the holder of the Development and Runtime License you may NOT: a)
use the software on the number of computers, exceeding the number of the
licenses purchased; b) use Development License Key for redistributing your
applications; c) use Runtime License Key for development purposes.

5.3.Personal License Restrictions
In addition to the restrictions denoted in the License Restrictions section and
in Development and Runtime License Restrictions section, as the holder of the
Personal License you may NOT: a)use the software on computers not exclusively
used by the Licesee; b)permit other individuals or entities to use the Software.

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You agree to be identified as a customer of TeamDev and You agree that TeamDev
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You hereby grant TeamDev a license to use Your name and any of Your trade names
and trademarks solely in connection with the rights granted to TeamDev pursuant
to this marketing section.

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TeamDev may provide Licensee with support services related to the Software.
Use of any such support services is governed by the policies described on
TeamDev's web site (www.teamdev.com).

Any supplemental software code or related materials that TeamDev
provides to Licensee as part of the support services, in periodic updates to the
Software or otherwise, is to be considered part of the Software
and is subject to the terms and conditions of this Agreement.

With respect to any technical information that Licensee provides to TeamDev as
part of the support services, TeamDev may use such information for its
business purposes without restriction, including for product support and
development. TeamDev will not use such technical information in a form
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8. Patent And Copyright Indemnity
a)Licensor will defend and indemnify Licensee for all costs (including
reasonable attorneys fees) arising from a claim that Software furnished and used
within the scope of this Agreement infringes a U.S. or Canadian copyright or
patent provided that:
(i) Licensee notify Licensor in writing within 30 days of the claim;
(ii) Licensor has sole control of the defense and all related settlement
negotiations, and
(iii) Licensee provide Licensor with the assistance, information, and
authority necessary to perform the above.

b)Licensor will have no liability for any claim of infringement based on
(i) code contained within the Software which was not created by Licensor;
(ii) use of a superseded or altered release of the Software, except for
such alteration(s) or modification(s) which have been made by Licensor or under
Licensor's direction, if such infringement would have been avoided by the use of
a current, unaltered release of the Software that Licensor provides to Licensee,
or
(iii) the combination, operation, or use of any Software furnished under
this Agreement with programs or data not furnished by Licensor if such
infringement would have been avoided by the use of the Software without such
programs or data.

c)In the event the Software is held or believed by Licensor to infringe, or
Licensee's use of the Software is enjoined, Licensor will have the option, at
its expense, to
(i) modify the Software to cause it to become non-infringing;
(ii) obtain for Licensee a license to continue using the Software;
(iii) substitute the Software with other Software reasonably suitable to
Licensee, or
(iv) if none of the foregoing remedies are commercially feasible,
terminate the license for the infringing Software and refund any license fees
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of the Agreement.

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THE SOFTWARE AND ANY RELATED DOCUMENTATION ARE PROVIDED ON A STRICTLY "AS IS"
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IN NO EVENT SHALL TEAMDEV OR ITS SUPPLIERS BE LIABLE FOR ANY DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS
INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS)
ARISING OUT OF THE USE OF OR INABILITY TO USE THIS TEAMDEV PRODUCT, EVEN IF
TEAMDEV HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

11.Termination
Licensee may terminate this Agreement at any time by destroying all copies of
the Software. This Agreement will terminate immediately without notice from
TeamDev if it is discovered that the Licensee fails to comply with any provision
of this Agreement. Upon such termination, the Licensee must destroy all copies
of the Software. Sections 9.Disclaimer of Warranty and 10.Limitation of
Liability shall remain effective after the termination of this Agreement.