End user agreement for Barrel Mania
END USER LICENSE AGREEMENT FOR Barrel Mania Software License for Barrel Mania IMPORTANT -- READ CAREFULLY: This License Agreement for Barrel Mania ("Game") is a legal agreement between you (either an individual or an entity) and the developer of the Game Dusan Stevanovic ("CGS"). By clicking on the "I accept the terms in the License Agreement" and the next button, installing, copying, playing or otherwise using the Game, you agree to be bound by the terms of this License Agreement. If you do not agree to the terms of this License Agreement, click on the "Cancel" button and/or do not install the Game. EXCEPT AS SPECIFICALLY PROVIDED BELOW, THE TERMS OF THIS LICENSE AGREEMENT APPLY TO ALL VERSIONS OF THE GAME. 1. GRANT OF LICENSE. CGS hereby grant to you a non-exclusive license to use the Game and Documentation, provided you may: (i) use the Game on any single computer; (ii) use the Game on a second computer so long as the first and second computers are not used simultaneously; (iii) copy the Game for back-up, archival purposes provided any copy must contain all of the original Game's proprietary notices. 2. LICENSE RESTRICTIONS. a) You may not: (i) permit other individuals to use the Game except under the terms listed above; (ii) modify, translate, reverse engineer, decompile, disassemble (except to the extent that this restriction is expressly prohibited by law) or create derivative works based upon the Game or Documentation; (iii) copy the Game or Documentation (except for back-up or archival purposes); (iv) rent, lease, transfer, or otherwise transfer rights to the Game or Documentation; or (v) remove any proprietary notices or labels on the Game or Documentation. b) You agree that you shall only use the Game and Documentation in a manner that complies with all applicable laws in the jurisdiction in which you use the Game and Documentation, including, but not limited to, applicable restrictions concerning copyright and other intellectual property rights. c) The Game is for private use only. You may not use or display this Game for any commercial purpose. d) You may distribute only the Shareware version of this Game to third parties. You may not distribute any other version of this Game, or any applicable license keys, to any third party. 3. COPIES OF SOFTWARE AND ENHANCEMENTS. If you receive the first copy of the Game electronically and a second copy on physical media (e.g., CD, diskette, etc.), the second copy may be used for archival purposes only and may not be transferred to or used by any other person. This license does not grant you any right to any enhancement or update. 4. TITLE. Title, ownership, rights, and intellectual property rights in and to the Game and Documentation shall remain in CGS and/or its suppliers. Title, ownership rights and intellectual property rights in and to the content accessed through the Game including any content contained in the Game media demonstration files shall be retained by the applicable content owner and may be protected by applicable copyright or other law. This license gives you no rights to such content. 5. DISCLAIMER OF WARRANTY: THE GAME AND DOCUMENTATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, CGS FURTHER DISCLAIMS ALL WARRANTIES, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT. THE ENTIRE RISK ARISING OUT OF THE USE OR PERFORMANCE OF THE GAME AND DOCUMENTATION REMAINS WITH YOU. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL CGS OR ITS SUPPLIERS BE LIABLE FOR ANY CONSEQUENTIAL, INCIDENTAL, INDIRECT, SPECIAL, PUNITIVE, OR OTHER DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR OTHER PECUNIARY LOSS) ARISING OUT OF THIS AGREEMENT OR THE USE OF OR INABILITY TO USE THE GAME, EVEN IF CGS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 6. TERMINATION: This License Agreement shall terminate automatically if you fail to comply with the limitations described in this license. No notice shall be required from CGS to effectuate such termination. Upon termination, you must destroy all copies of the Game and Documentation. 7. MISCELLANEOUS. This License Agreement shall constitute the complete and exclusive agreement between us. The terms and conditions contained in this License Agreement may not be modified except in a writing duly signed by you and an authorized representative of CGS. Copyright (c) 2007 Dusan Stevanovic, www.cgssoftware.com All rights reserved. Acknowledgements: - The game uses Newton Game Dynamics physic engine. - The game uses Nullsoft installer. Copyright (C) 1999-2007 Nullsoft, Inc. - The game uses OpenAL cross-platform 3D audio API, available under LGPL license. - The game uses Simple DirectMedia Layer and SDL Image cross-platform multimedia libraries, available under LGPL license. - The game uses OpenGL, the industry standard for high performance graphics. - The game uses the OggVorbis SDK, copyright (c) 2006 Xiph.org Foundation. - This software is based in part on the work of the Independent JPEG Group. You can find the copy of LGPL license in credits->Acknowledgements section of the manual.